Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Accepted a deal with criminal or other figure under investigation. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
A good deal ensures Kurt McLachlan is living the high life for a few years. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
A series of bad deals and decisions force Kurt McLachlan into bankruptcy. Kurt McLachlan salvages what Kurt McLachlan can. |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
36 |
Find valuable salvage. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
39 |
Betrayed by a friend. One of Kurt McLachlan's Contacts or Allies betrays Kurt McLachlan, ending Kurt McLachlan's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
41 |
Opponents of Kurt McLachlan's belief system ambush Kurt McLachlan. |
8 |
41 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Retired. |
9 |
42 |
Nearly killed. Owe 25,000 for medical bills. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
46 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |