Crewman Larry Legge  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 55 M 1 (-2) 3 (-1) 4 (-1) 10 (1) 4 (-1) 7 (0)134A47
Terrible
 
Skills
Animals 0
Carouse 0
Deception 1
Drive 0
Engineer (J-drive) 1
Gun Combat 0
Gunner (Capital) 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Unarmed) 1
Recon 1
Seafarer 0
Stealth 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Drifter Scavenger 13
Navy Engineer/Gunner Able Spacehand14
Drifter Wanderer 01
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Percival Wilson Ally 3 0 0 1 Zaris (M/79)
Everett Stanley Enemy 0 3 1 3 Zaris (M/35)
 
Term Age History
1 18 Failed to qualify for Performer (Entertainer).
1 18 Became a Drifter (Barbarian).
1 20 Larry Legge do not know what happened to Larry Legge. There is a gap in Larry Legge's memory.
2 20 Failed to qualify for Worker (Citizen).
2 20 Switched to Drifter (Scavenger).
2 24 Scarred. Fully recovered. Owe 5,000 for medical bills.
3 24 Continued as Drifter (Scavenger).
3 28 Promoted to Drifter (Scavenger) rank 1.
4 28 Continued as Drifter (Scavenger).
4 31 Severely injured. Fully recovered. Owe 15,000 for medical bills.
5 31 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 35 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 35 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
6 35 Continued as Navy (Engineer/Gunner).
6 36 Larry Legge join a gambling circle on board.
7 39 Continued as Navy (Engineer/Gunner).
7 42 Larry Legge foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8 43 Attempted to change assignments.
8 43 Failed to qualify for Flight (Navy).
8 43 Continued as Navy (Engineer/Gunner).
8 46 Advanced training in a specialist field.
8 47 Forced to muster out.
9 47 Failed to qualify for Journalist (Entertainer).
9 47 Switched to Drifter (Wanderer).
9 50 Nearly killed. Owe 25,000 for medical bills.
10 50 Failed to qualify for Scientist (Scholar).
10 50 Submitted to the draft.
10 50 Became a Merchant (Merchant Marine) with the new title Crewman.
10 52 Given advanced training in a specialist field
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