Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Failed to qualify for Law Enforcement (Agent). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Moved to a new world. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
6 |
37 |
Became a Agent (Intelligence). |
6 |
40 |
Advanced training in a specialist field. |
6 |
41 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
41 |
Continued as Agent (Intelligence). |
7 |
45 |
Uncover a major conspiracy against Lawson Morgan's employers. |
7 |
45 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
8 |
45 |
Continued as Agent (Intelligence). |
8 |
47 |
Go undercover to investigate an enemy. |
8 |
46 |
Involved in a feud with a rival criminal organization. |
8 |
46 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
49 |
Promoted to Agent (Intelligence) rank 3. |
9 |
49 |
Continued as Agent (Intelligence). |
9 |
52 |
Good fortune |
9 |
53 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Retired at age 53. |