Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Lennie Silva do not know what happened to Lennie Silva. There is a gap in Lennie Silva's memory. |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
32 |
Vessel participates in a notable military engagement. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
38 |
Scarred. Fully recovered. |
6 |
38 |
Became a Merchant (Merchant Marine). |
6 |
42 |
Make an unexpected connection outside Lennie Silva's normal circles. Gain a Contact. |
7 |
42 |
Voluntarily left Merchant Marine |
7 |
42 |
Returned to Drifter (Scavenger). |
7 |
43 |
Find an Alien Artifact. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
50 |
Attacked by enemies and injured. |
8 |
50 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
50 |
Gain Enemy if Lennie Silva don't already have one. |
8 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
52 |
Drafted into Merchant Marine |
9 |
54 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |