Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Leo Halpine far from home. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Nearly killed. Fully recovered. |
3 |
24 |
Failed to qualify for Law Enforcement (Agent). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Advanced training in a specialist field. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
40 |
Survived a risky adventure but gained nothing. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
44 |
Betrayed by a friend. One of Leo Halpine's Contacts or Allies betrays Leo Halpine, ending Leo Halpine's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
48 |
Opponents of Leo Halpine's belief system ambush Leo Halpine. |
8 |
48 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
9 |
48 |
Switched to Drifter (Scavenger). |
9 |
49 |
Suffer from a life-threatening illness. |
10 |
49 |
Returned to Believer (Holy Warrior). |
10 |
53 |
Leo Halpine come into conflict with a splinter group Leo Halpine's own religion which maintains Leo Halpine's version is the wrong one. Gain 1 Rivals. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |