Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
A police detective or rival criminal forces Leslie Martin to flee and vows to hunt Leslie Martin down. Gain an Enemy. |
2 |
20 |
Failed to qualify for Merchant Academy. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Became a Merchant (Broker). |
3 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
26 |
Continued as Merchant (Broker). |
4 |
27 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
30 |
Promoted to Merchant (Broker) rank 1. |
5 |
30 |
Continued as Merchant (Broker). |
5 |
34 |
Given advanced training in a specialist field |
5 |
34 |
Promoted to Merchant (Broker) rank 2. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
38 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
39 |
Birth or Death involving a family member or close friend. |
7 |
42 |
Promoted to Merchant (Broker) rank 4. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
43 |
Leslie Martin's business or ship thrives. |
8 |
46 |
Promoted to Merchant (Broker) rank 5. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
49 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
49 |
Failed to qualify for Physician (Scholar). |
10 |
49 |
Submitted to the draft. |
10 |
49 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
10 |
53 |
A series of bad deals and decisions force Leslie Martin into bankruptcy. Leslie Martin salvages what Leslie Martin can. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |