Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Levi Richards's scout ship is one of the first on the scene to rescue the survivors of a disaster but Levi Richards fail to help. Gain an Enemy. |
1 |
21 |
Nearly killed. Owe 25,000 for medical bills. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Levi Richards accepted an offer of inducements to betray Levi Richards's faith. Gain 170,000 in cash. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Failed to qualify for Physician (Scholar). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Levi Richards's Contacts or Allies betrays Levi Richards, ending Levi Richards's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Scientist (Scholar). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Embroiled in legal trouble. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Embroiled in legal trouble. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Make an unexpected connection outside Levi Richards's normal circles. Gain a Contact. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
A good deal ensures Levi Richards is living the high life for a few years. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Risk Levi Richards's fortune on a possibility lucrative deal and win. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |