Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Moved to a new world. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
30 |
Advanced training in a specialist field |
3 |
30 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
31 |
Lillie Jones is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
34 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
5 |
34 |
Continued as Marine (Star Marine). |
5 |
36 |
A mission goes disastrously wrong due to Lillie Jones's commander’s error or incompetence, but Lillie Jones survive. |
5 |
36 |
Report commander and gain an Enemy. |
5 |
38 |
Promoted to Marine (Star Marine) rank 3 with the new title Lance Sergeant. |
6 |
38 |
Voluntarily left Star Marine |
6 |
38 |
Became a Entertainer (Performer). |
6 |
42 |
One of Lillie Jones's pieces of art is stolen, and the investigation brings Lillie Jones into the criminal underworld. |
6 |
42 |
Promoted to Entertainer (Performer) rank 1. |
7 |
42 |
Voluntarily left Performer |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
44 |
Betrayed by a friend. One of Lillie Jones's Contacts or Allies betrays Lillie Jones, ending Lillie Jones's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Became a Merchant (Free Trader). |
8 |
45 |
Make an unexpected connection outside Lillie Jones's normal circles. Gain a Contact. |
8 |
48 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
48 |
Voluntarily left Free Trader |
9 |
48 |
Returned to Drifter (Wanderer). |
9 |
50 |
Attacked by enemies that Lillie Jones easily defeat. |
9 |
50 |
Gain Enemy if Lillie Jones don't already have one. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |