Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Lou Cropper's business expands, Lou Cropper's corporation grows, or the colony thrives. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
25 |
Imperial trade restrictions force Lou Cropper out of business. |
4 |
25 |
Became a Army (Infantry) with the new title Private. |
4 |
26 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
5 |
26 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
27 |
Gained a contact. |
5 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
30 |
Continued as Merchant (Merchant Marine). |
6 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
34 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
38 |
Switched to Citizen (Worker). |
8 |
41 |
Lou Cropper befriend a superior in the corporation or the colony. |
8 |
42 |
Promoted to Citizen (Worker) rank 1. |
9 |
42 |
Continued as Citizen (Worker). |
9 |
44 |
Lou Cropper's business expands, Lou Cropper's corporation grows, or the colony thrives. |
10 |
46 |
Voluntarily left Worker |
10 |
46 |
Became a Drifter (Wanderer). |
10 |
47 |
Lou Cropper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Retired. |
11 |
51 |
A new romantic starts. Gain an Ally. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Moved to a new world. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |