Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Find Ancient Technology. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Luis Larson do not know what happened to Luis Larson. There is a gap in Luis Larson's memory. |
3 |
26 |
Entered Merchant Academy with the Business curriculum. |
3 |
30 |
Made lifelong friends. Gain 2 Allies. |
3 |
30 |
Dropped out of the merchant academy. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
37 |
Luis Larson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
37 |
Became a Agent (Intelligence). |
6 |
41 |
Luis Larson went above and beyond the call of duty. |
6 |
41 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
41 |
Continued as Agent (Intelligence). |
7 |
45 |
Uncover a major conspiracy against Luis Larson's employers. |
7 |
45 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
8 |
45 |
Continued as Agent (Intelligence). |
8 |
48 |
Established a network of contacts. Gain 2 contacts. |
8 |
49 |
Forced to continue current assignment. |
8 |
49 |
Promoted to Agent (Intelligence) rank 3. |
9 |
49 |
Continued as Agent (Intelligence). |
9 |
53 |
An investigation takes on a dangerous turn. |
9 |
53 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |