Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A good deal ensures Luke Coghill is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Risk Luke Coghill's fortune on a possibility lucrative deal and win. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Birth or Death involving a family member or close friend. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
38 |
Failed to qualify for Enforcer (Rogue). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Scout (Explorer). |
6 |
39 |
Perform an exemplary service for the scouts. |
6 |
42 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
44 |
Luke Coghill spend a great deal of time on the fringes of Charted Space. |
7 |
44 |
Severely injured. |
7 |
46 |
Promoted to Scout (Explorer) rank 2. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Switched to Scout (Surveyor) with previous rank. |
8 |
47 |
Psychologically damaged by Luke Coghill's time in the scouts. |
9 |
47 |
Became a Noble (Diplomat) with the new title Intern. |
9 |
50 |
Nearly killed. Owe 15,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Luke Coghill retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |