Crewman Malcolm Eade  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 55 M 7 (0) 5 (-1) 6 (0) 7 (0) 11 (1) 6 (0)7567B6
Dreary
 
Skills
Admin 2
Athletics 0
Broker 0
Deception 1
Diplomat 1
Drive 0
Electronics 0
Flyer 0
Gambler 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Language 0
Melee (Striking) 1
Pilot (Capital Ships) 1
Stealth 0
Streetwise 1
Survival 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Citizen Corporate Manager24
Drifter Scavenger 01
Agent Law Enforcement Corporal12
Merchant Merchant Marine Crewman02
 
Name Type Affinity Enmity Power Influence Species
Myrtice Barnett Enemy 0 2 0 0 Sydite (F/72)
Myrtice Barnett is out of contact doing something interesting but not suspicious.
Stanley Alexander Enemy 0 1 0 1 Thaggeshi (M/32)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 21 Malcolm Eade is ordered to take part in a black ops mission that goes against Malcolm Eade's conscience. Gain the lone survivor as an Enemy.
2 21 Became a Citizen (Corporate).
2 23 Advanced training in a specialist field.
2 25 Promoted to Citizen (Corporate) rank 1.
3 25 Continued as Citizen (Corporate).
3 28 Malcolm Eade learn something Malcolm Eade should not have – a corporate secret, a political scandal – which Malcolm Eade can profit from illegally.
4 29 Continued as Citizen (Corporate).
4 32 Advanced training in a specialist field.
4 33 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
5 33 Continued as Citizen (Corporate).
5 35 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
6 35 Became a Drifter (Scavenger).
6 37 Victim of a crime
7 39 Voluntarily left Scavenger
7 39 Failed to qualify for Scientist (Scholar).
7 39 Submitted to the draft.
7 39 Became a Agent (Law Enforcement) with the new title Rookie.
7 42 Victim of a crime
7 43 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
8 43 Continued as Agent (Law Enforcement).
8 46 Life ruined by a criminal gang. Gain the gang as an Enemy
9 46 Became a Merchant (Merchant Marine) with the new title Crewman.
9 48 Embroiled in legal trouble.
10 50 Continued as Merchant (Merchant Marine).
10 51 Given advanced training in a specialist field
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