Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Mark Hall's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A series of bad deals and decisions force Mark Hall into bankruptcy. Mark Hall salvages what Mark Hall can. |
3 |
24 |
Failed to qualify for Marine Support (Marine). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Mark Hall's Contacts or Allies betrays Mark Hall, ending Mark Hall's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Line/Crew (Navy). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Courier). |
4 |
30 |
When dealing with an alien race, Mark Hall botch an opportunity to gather extra intelligence about them. |
4 |
30 |
Mark Hall have no idea what happened to Mark Hall – they found Mark Hall's ship drifting on the fringes of friendly space. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Explorer (Scout). |
5 |
32 |
Continued as Scout (Courier). |
5 |
34 |
Mark Hall survey an alien world. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
37 |
Mark Hall refuse to secretly provide religious rites for a dying leader or noble, because they do not share Mark Hall's faith. |
7 |
40 |
Continued as Believer (Mainstream Believer). |
7 |
41 |
Mark Hall is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
44 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Mark Hall is chosen to represent Mark Hall's faith in a vid show or other highly public forum. |
9 |
48 |
Continued as Believer (Mainstream Believer). |
9 |
52 |
Mark Hall accepted an offer of inducements to betray Mark Hall's faith. Gain 570,000 in cash. |