Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
22 |
Given advanced training in a specialist field |
3 |
24 |
Voluntarily left Free Trader |
3 |
24 |
Failed to qualify for Field Researcher (Scholar). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Given specialist training in vehicles. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
32 |
An investigation takes on a dangerous turn. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Gained a contact. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Hard times caused by a lack of interstellar trade costs Mart McPherson's job. |
7 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
41 |
Mart McPherson have been following false teachings! |
8 |
41 |
Became a Drifter (Barbarian). |
8 |
44 |
Mart McPherson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
A notable academic consults with Mart McPherson about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
50 |
Opponents of Mart McPherson's belief system ambush Mart McPherson. |
10 |
50 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
50 |
Switched to Drifter (Scavenger). |
11 |
52 |
Find an Alien Artifact. |