Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Make an unexpected connection outside Martin Baldry's normal circles. Gain a Contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Good fortune |
5 |
34 |
Voluntarily left Barbarian |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
37 |
Someone more charismatic but less devout than Martin Baldry has become Martin Baldry's superior. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
41 |
Martin Baldry faith is shaken. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
44 |
Martin Baldry is sent to a new community or parish to preach The Word among the poor. |
7 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
46 |
Continued as Believer (Missionary/Humanitarian). |
8 |
50 |
Martin Baldry aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
50 |
Switched to Drifter (Scavenger). |
9 |
53 |
Suffer from a life-threatening illness. |