Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Win a prestigious prize for Mathew Jemmy's work. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Continued as Scholar (Physician). |
2 |
25 |
Win a prestigious prize for Mathew Jemmy's work. |
3 |
26 |
Voluntarily left Physician |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Became a Scout (Courier). |
5 |
34 |
When dealing with an alien race, Mathew Jemmy botch an opportunity to gather extra intelligence about them. |
5 |
34 |
Mathew Jemmy's ship is damaged, and Mathew Jemmy have to hitch-hike Mathew Jemmy's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 4 Contacts. Gain 1 Enemies. |
6 |
36 |
Continued as Scout (Courier). |
6 |
40 |
Mathew Jemmy survey an alien world. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Switched to Scout (Explorer) with previous rank. |
7 |
44 |
Spend several years jumping from world to world in Mathew Jemmy's scout ship. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Switched to Scout (Surveyor) with previous rank. |
8 |
46 |
Mathew Jemmy's ship is damaged, and Mathew Jemmy have to hitch-hike Mathew Jemmy's way back across the stars to the nearest scout base. |
8 |
46 |
Gain 2 Contacts. Gain 2 Enemies. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Good fortune. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |