Mathew Jemmy  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 55 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 7 (0) 2 (-2)111B72
Disorderly, Devious
 
Skills
Carouse 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Investigate 0
Language (Oynprith (Droyne)) 1
Mechanic 1
Medic 2
Persuade 1
Pilot 0
Profession (Worker) 0
Recon 1
Science (Robotic Sciences/Robotics) 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Scholar Physician 12
Drifter Scavenger 02
Scout Courier 02
Scout Explorer 01
Scout Surveyor 01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Drucilla Cochran Contact 1 0 1 1 Ne Kraeda ren Kelva (F/33)
Drucilla Cochran is particularly unusual, such as an artificial intelligence or very alien being.
Kate Carson Contact 2 1 3 3 Ne Kraeda ren Kelva (F/15)
Benjaman Jackson Contact 1 1 1 3 Swanfeh (M/39)
Rolland Macks Contact 4 1 1 1 Traltar (M/29)
Rolland Macks gained influence with the character’s assistance.
Rolland Macks loses some of their power base.
Noel Burress Enemy 0 4 0 2 Vanejenese (M/25)
Mose Moody Contact 3 1 2 0 Murrissi (M/32)
Lea Sweet Contact 2 1 4 1 Kedepu (F/33)
Lea Sweet gains in power.
Mose Philpot Enemy 0 5 2 1 Ne Kraeda ren Kelva (M/12)
Tonya Jemmy Enemy 0 5 3 0 Ne Kraeda ren Kelva (F/21)
Tonya Jemmy is diminished in both power and influence.
 
Term Age History
1 18 Became a Scholar (Physician).
1 22 Win a prestigious prize for Mathew Jemmy's work.
1 22 Promoted to Scholar (Physician) rank 1.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Scientist (Scholar).
2 22 Continued as Scholar (Physician).
2 25 Win a prestigious prize for Mathew Jemmy's work.
3 26 Voluntarily left Physician
3 26 Failed to qualify for Ground Assault (Marine).
3 26 Became a Drifter (Scavenger).
3 29 Find valuable salvage.
4 30 Continued as Drifter (Scavenger).
4 32 Suffer from a life-threatening illness.
5 32 Became a Scout (Courier).
5 34 When dealing with an alien race, Mathew Jemmy botch an opportunity to gather extra intelligence about them.
5 34 Mathew Jemmy's ship is damaged, and Mathew Jemmy have to hitch-hike Mathew Jemmy's way back across the stars to the nearest scout base.
5 34 Gain 4 Contacts. Gain 1 Enemies.
6 36 Continued as Scout (Courier).
6 40 Mathew Jemmy survey an alien world.
7 40 Attempted to change assignments.
7 40 Switched to Scout (Explorer) with previous rank.
7 44 Spend several years jumping from world to world in Mathew Jemmy's scout ship.
8 44 Attempted to change assignments.
8 44 Switched to Scout (Surveyor) with previous rank.
8 46 Mathew Jemmy's ship is damaged, and Mathew Jemmy have to hitch-hike Mathew Jemmy's way back across the stars to the nearest scout base.
8 46 Gain 2 Contacts. Gain 2 Enemies.
9 46 Aging Crisis. Owe 60,000 for medical bills.
9 46 Retired at age 46.
9 46 Retired.
9 47 A romantic relationship ends badly. Gain a Rival or Enemy.
10 50 Aging Crisis. Owe 20,000 for medical bills.
10 53 Good fortune.
11 54 Aging Crisis. Owe 30,000 for medical bills.
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