Matt Gregory  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 55 M 2 (-2) 7 (0) 11 (1) 5 (-1) 7 (0) 11 (1)27B57B
Dreary, Yellowed teeth
 
Skills
Admin 1
Art (Presentation) 0
Broker 3
Deception 0
Diplomat 0
Drive (Walker) 1
Electronics 0
Gambler 1
Gunner 0
Investigate 1
Language 0
Mechanic 0
Persuade 1
Recon 1
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker Experienced Broker35
Navy Engineer/Gunner Crewman01
Noble Diplomat 3rd Secretary12
Drifter Wanderer 11
 
Name Type Affinity Enmity Power Influence Species
Ruby Stone Contact 1 2 3 2 Darmine (F/28)
 
Term Age History
1 18 Became a Merchant (Broker).
1 19 Severely injured. Fully recovered. Owe 2,500 for medical bills.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 26 Forced to continue current assignment.
2 26 Promoted to Merchant (Broker) rank 2.
3 26 Continued as Merchant (Broker).
3 27 Embroiled in legal trouble.
3 30 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
4 30 Continued as Merchant (Broker).
4 34 Make an unexpected connection outside Matt Gregory's normal circles. Gain a Contact.
5 34 Continued as Merchant (Broker).
5 36 A good deal ensures Matt Gregory is living the high life for a few years.
5 38 Forced to muster out.
6 38 Failed to qualify for Corporate (Citizen).
6 38 Submitted to the draft.
6 38 Became a Navy (Engineer/Gunner) with the new title Crewman.
6 40 Severely injured. Fully recovered.
7 40 Became a Noble (Diplomat) with the new title Intern.
7 42 Join a successful conspiracy of nobles.
7 44 Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary.
8 44 Continued as Noble (Diplomat).
8 48 A disaster or war strikes.
9 48 Failed to qualify for Corporate (Citizen).
9 48 Became a Drifter (Wanderer).
9 52 Moved to a new world.
9 52 Promoted to Drifter (Wanderer) rank 1.
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