Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Citizen (Colonist). |
2 |
29 |
Spent time maintaining and using heavy vehicles. |
3 |
31 |
Continued as Citizen (Colonist). |
3 |
32 |
Melville Eade befriend a superior in the corporation or the colony. |
3 |
35 |
Promoted to Citizen (Colonist) rank 1. |
4 |
35 |
Continued as Citizen (Colonist). |
4 |
38 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
38 |
Became a Scholar (Field Researcher). |
5 |
39 |
Melville Eade's work is sabotaged by unknown parties. Melville Eade may salvage what Melville Eade can and give up. |
6 |
39 |
Became a Scout (Surveyor). |
6 |
40 |
Melville Eade's scout ship is one of the first on the scene to rescue the survivors of a disaster but Melville Eade fail to help. Gain an Enemy. |
6 |
40 |
Psychologically damaged by Melville Eade's time in the scouts. |
7 |
43 |
Continued as Scout (Surveyor). |
7 |
47 |
Melville Eade's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
7 |
47 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
51 |
Voluntarily left Mainstream Believer |
9 |
51 |
Became a Drifter (Wanderer). |
9 |
52 |
Melville Eade do not know what happened to Melville Eade. There is a gap in Melville Eade's memory. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |