Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
One of Merritt Male's pieces of art is stolen, and the investigation brings Merritt Male into the criminal underworld. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
Assigned to the security staff of a space station. |
2 |
26 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
29 |
A mission goes wrong and Merritt Male is stranded behind enemy lines. Ejected from the service. |
4 |
29 |
Became a Army (Army Support) with the new title Private. |
4 |
31 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Switched to Army (Infantry) with previous rank. |
5 |
33 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
33 |
Gain rebels as Enemy |
6 |
33 |
Failed to qualify for Scientist (Scholar). |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
35 |
Offered job by a patron. Now owe him a favor. |
6 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
37 |
Failed to qualify for Flight (Navy). |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
39 |
Attacked by enemies that Merritt Male easily defeat. |
7 |
39 |
Gain Enemy if Merritt Male don't already have one. |
7 |
41 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
42 |
Merritt Male run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
42 |
Failed to qualify for Broker (Merchant). |
9 |
42 |
Switched to Drifter (Wanderer). |
9 |
43 |
A new romantic starts. Gain an Ally. |
9 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
46 |
Continued as Drifter (Wanderer). |
10 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
50 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
50 |
Continued as Drifter (Wanderer). |
11 |
54 |
Merritt Male do not know what happened to Merritt Male. There is a gap in Merritt Male's memory. |