Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Severely injured. Fully recovered. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Merchant (Merchant Marine). |
3 |
26 |
A good deal ensures Merton Stanley is living the high life for a few years. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Imperial trade restrictions force Merton Stanley out of business. |
5 |
29 |
Became a Rogue (Enforcer). |
5 |
30 |
Merton Stanley commit a legendary crime. |
5 |
33 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
33 |
Continued as Rogue (Enforcer). |
6 |
36 |
Involved in a feud with a rival criminal organization. |
6 |
37 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
37 |
Continued as Rogue (Enforcer). |
7 |
39 |
Crime pays off. Gain victim as Enemy. |
7 |
41 |
Promoted to Rogue (Enforcer) rank 3. |
8 |
41 |
Attempted to change assignments. |
8 |
41 |
Failed to qualify for Thief (Rogue). |
8 |
41 |
Continued as Rogue (Enforcer). |
8 |
45 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
8 |
45 |
Promoted to Rogue (Enforcer) rank 4. |
9 |
45 |
Voluntarily left Enforcer |
9 |
45 |
Returned to Merchant (Merchant Marine). |
9 |
49 |
Make an unexpected connection outside Merton Stanley's normal circles. Gain a Contact. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
50 |
Opponents of Merton Stanley's belief system ambush Merton Stanley. |
10 |
50 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
53 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |