Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. Gain an rival who is upset that Merton Stoker left the community. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Army Support (Army). |
3 |
26 |
Continued as Army (Cavalry). |
3 |
27 |
Severely injured. Fully recovered. |
4 |
27 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
31 |
Merton Stoker join a gambling circle on board. |
4 |
31 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
33 |
Moved to a new world. |
5 |
35 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
6 |
35 |
Voluntarily left Line/Crew |
6 |
35 |
Failed to qualify for Corporate (Citizen). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Switched to Navy (Flight) with previous rank. |
6 |
36 |
Advanced training in a specialist field. |
6 |
39 |
Forced to continue current assignment |
6 |
39 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
7 |
39 |
Continued as Navy (Flight). |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
43 |
Became a Entertainer (Performer). |
8 |
45 |
One of Merton Stoker's pieces of art is stolen, and the investigation brings Merton Stoker into the criminal underworld. |
8 |
47 |
Promoted to Entertainer (Performer) rank 1. |
9 |
47 |
Continued as Entertainer (Performer). |
9 |
51 |
Public opinion turns on Merton Stoker. |
10 |
51 |
Became a Citizen (Colonist). |
10 |
52 |
Moved to a new world. |
10 |
55 |
Promoted to Citizen (Colonist) rank 1. |