Retired Project Leader Mervin Fletcher  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 55 M 1 (-2) 5 (-1) 4 (-1) 6 (0) 5 (-1) 9 (1)154659
Harmonious
 
Skills
Admin 0
Athletics (Endurance) 1
Carouse 2
Diplomat 0
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Leadership 2
Mechanic 1
Medic 1
Persuade 2
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 3
Seafarer 0
Steward 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Leader35
Merchant Merchant Marine Senior Crewman11
Marine Marine Support Marine01
Drifter Scavenger 01
Believer Holy Warrior Fighter12
 
Name Type Affinity Enmity Power Influence Species
Ira McGhee Enemy 0 2 3 3 Dynchia, Imperium (M/78)
Margaret Bent Enemy 0 0 0 1 Swanfeh (M/69)
Nancy Wareham Ally 3 0 0 0 Hanen (F/56)
Forgiveness.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 21 Mervin Fletcher faith is shaken.
2 22 Continued as Believer (Missionary/Humanitarian).
2 26 Mervin Fletcher is sent to a new community or parish to preach The Word among the poor.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
3 26 Continued as Believer (Missionary/Humanitarian).
3 30 Mervin Fletcher refused an offer of inducements to betray Mervin Fletcher's faith. Gain 2 enemies.
3 30 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
4 30 Continued as Believer (Missionary/Humanitarian).
4 34 Mervin Fletcher is sent to a new community or parish to preach The Word among the poor.
4 34 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
5 34 Continued as Believer (Missionary/Humanitarian).
5 37 Mervin Fletcher is chosen to represent Mervin Fletcher's faith in a vid show or other highly public forum.
5 38 Forced to muster out.
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 41 Befriend a useful ally in one sphere. Gain an Ally.
6 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 42 Voluntarily left Merchant Marine
7 42 Failed to qualify for Army Support (Army).
7 42 Submitted to the draft.
7 42 Became a Marine (Marine Support) with the new title Marine.
7 45 Gained a contact.
7 46 Attempt at commissioned failed.
7 46 Forced to muster out.
8 46 Failed to qualify for Surveyor (Scout).
8 46 Became a Drifter (Scavenger).
8 47 Betrayed by a friend. One of Mervin Fletcher's Contacts or Allies betrays Mervin Fletcher, ending Mervin Fletcher's career. That Contact or Ally becomes a Rival or Enemy.
9 47 Switched to Believer (Holy Warrior) with the new title Hopeful.
9 49 Mervin Fletcher is chosen to represent Mervin Fletcher's faith in a vid show or other highly public forum.
9 51 Forced to continue current assignment.
9 51 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
10 51 Aging Crisis. Owe 60,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Believer (Holy Warrior).
10 53 Someone more charismatic but less devout than Mervin Fletcher has become Mervin Fletcher's superior.
10 55 Forced to muster out.
11 55 Aging Crisis. Owe 60,000 for medical bills.
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