Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies that Mervin Galway easily defeat. |
1 |
19 |
Gain Enemy if Mervin Galway don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Scholar (Field Researcher). |
4 |
29 |
Make a breakthrough in Mervin Galway's field. |
4 |
31 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
31 |
Continued as Scholar (Field Researcher). |
5 |
32 |
Refuse to join a cheat in some fashion. |
5 |
35 |
Promoted to Scholar (Field Researcher) rank 2. |
6 |
35 |
Voluntarily left Field Researcher |
6 |
35 |
Became a Scout (Courier). |
6 |
39 |
Nearly killed. Owe 45,000 for medical bills. |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
40 |
Mervin Galway run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Failed to qualify for Corporate (Citizen). |
8 |
40 |
Switched to Drifter (Barbarian). |
8 |
41 |
Mervin Galway run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
41 |
Became a Citizen (Corporate). |
9 |
44 |
Mervin Galway's business expands, Mervin Galway's corporation grows, or the colony thrives. |
9 |
45 |
Promoted to Citizen (Corporate) rank 1. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Continued as Citizen (Corporate). |
10 |
49 |
Mervin Galway is rewarded for Mervin Galway's diligence or cunning. |
10 |
49 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Continued as Citizen (Corporate). |
11 |
51 |
Mervin Galway's business expands, Mervin Galway's corporation grows, or the colony thrives. |
11 |
53 |
Promoted to Citizen (Corporate) rank 3. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |