Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A good deal ensures Mervin Grimaldi is living the high life for a few years. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
25 |
Expose or are involved in a scandal of some sort. |
3 |
25 |
Became a Scout (Courier). |
3 |
26 |
Mervin Grimaldi spend a great deal of time on the fringes of Charted Space. |
3 |
26 |
Gain a contact in an alien race. |
4 |
29 |
Continued as Scout (Courier). |
4 |
30 |
When dealing with an alien race, Mervin Grimaldi botch an opportunity to gather extra intelligence about them. |
4 |
30 |
Psychologically damaged by Mervin Grimaldi's time in the scouts. |
5 |
33 |
Continued as Scout (Courier). |
5 |
37 |
Serve as the courier for an important message from the Imperium. |
5 |
37 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Courier). |
6 |
40 |
Victim of a crime |
7 |
41 |
Continued as Scout (Courier). |
7 |
42 |
When dealing with an alien race, Mervin Grimaldi botch an opportunity to gather extra intelligence about them. |
7 |
42 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
45 |
Continued as Scout (Courier). |
8 |
47 |
Mervin Grimaldi survey an alien world. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Failed to qualify for Worker (Citizen). |
9 |
49 |
Became a Drifter (Scavenger). |
9 |
50 |
Attacked by enemies that Mervin Grimaldi easily defeat. |
9 |
50 |
Gain Enemy if Mervin Grimaldi don't already have one. |
9 |
53 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Retired at age 53. |