Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Miller Marsden's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Became a Navy (Flight). |
3 |
29 |
Vessel participates in a diplomatic mission. |
3 |
30 |
Attempt at commissioned failed. |
4 |
30 |
Continued as Navy (Flight). |
4 |
31 |
Miller Marsden is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Miller Marsden as an Enemy. |
4 |
34 |
Commissioned in Navy (Flight) with the new title Ensign. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Switched to Merchant (Broker). |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
45 |
Miller Marsden do not know what happened to Miller Marsden. There is a gap in Miller Marsden's memory. |
8 |
45 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
49 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
9 |
49 |
Continued as Noble (Administrator). |
9 |
51 |
Inherit a gift from a rich relative. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Retired at age 53. |