Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Rogue (Thief). |
2 |
26 |
A crime lord considers Miller McLusky his protégé. |
2 |
28 |
Promoted to Rogue (Thief) rank 1. |
3 |
28 |
Continued as Rogue (Thief). |
3 |
30 |
Crime pays off. Gain victim as Enemy. |
3 |
32 |
Promoted to Rogue (Thief) rank 2. |
4 |
32 |
Continued as Rogue (Thief). |
4 |
34 |
Arrested |
5 |
34 |
Became a Prisoner (Inmate). |
5 |
38 |
Hire a new lawyer. |
6 |
38 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
41 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Switched to Prisoner (Thug) with previous rank. |
7 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
46 |
Continued as Prisoner (Thug). |
8 |
50 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
50 |
Returned to Prisoner (Inmate). |
9 |
54 |
Disgraced. Word of Miller McLusky's criminal past reaches Miller McLusky's homeworld. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Retired at age 54. |