Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
20 |
Failed to qualify for Explorer (Scout). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
22 |
Failed to qualify for Worker (Citizen). |
3 |
22 |
Became a Drifter (Barbarian). |
3 |
25 |
Gained a contact. |
4 |
26 |
Continued as Drifter (Barbarian). |
4 |
27 |
Drafted into Engineer/Gunner |
4 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
33 |
Miller Myers is blamed for an accident that causes the death of several crew members. Miller Myers's guilt drives Miller Myers to excel. |
6 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
35 |
Suffer from a life-threatening illness. |
7 |
35 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
39 |
Dropped out of the merchant academy. |
8 |
39 |
Continued as Drifter (Scavenger). |
8 |
40 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
9 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
41 |
Someone more charismatic but less devout than Miller Myers has become Miller Myers's superior. |
9 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Continued as Believer (Missionary/Humanitarian). |
10 |
46 |
Miller Myers accepted an offer of inducements to betray Miller Myers's faith. Gain 350,000 in cash. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
48 |
Retired. |
11 |
49 |
Moved to a new world. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |