Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Monroe Shaw's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Smuggle illegal items onto a planet. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Given advanced training in a specialist field |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Entered Merchant Academy with the Business curriculum. |
5 |
37 |
Join a social movement. |
5 |
38 |
Graduated. |
6 |
38 |
Switched to Merchant (Broker). |
6 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
39 |
Given advanced training in a specialist field |
7 |
42 |
Continued as Merchant (Broker). |
7 |
43 |
A good deal ensures Monroe Shaw is living the high life for a few years. |
7 |
46 |
Promoted to Merchant (Broker) rank 2. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
48 |
A series of bad deals and decisions force Monroe Shaw into bankruptcy. Monroe Shaw salvages what Monroe Shaw can. |
9 |
48 |
Became a Citizen (Colonist). |
9 |
51 |
Good fortune |
9 |
52 |
Promoted to Citizen (Colonist) rank 1. |