Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Pa-bewe do not know what happened to Pa-bewe. There is a gap in Pa-bewe's memory. |
3 |
25 |
Became a Scout (Surveyor). |
3 |
28 |
Pa-bewe inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
29 |
Pa-bewe learn something Pa-bewe should not have – a corporate secret, a political scandal – which Pa-bewe can profit from illegally. |
4 |
29 |
Gain a criminal contact. |
4 |
32 |
Promoted to Citizen (Corporate) rank 1. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
33 |
Pa-bewe's business expands, Pa-bewe's corporation grows, or the colony thrives. |
5 |
36 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
36 |
Voluntarily left Corporate |
6 |
36 |
Switched to Scout (Courier) with previous rank. |
6 |
39 |
Perform an exemplary service for the scouts. |
7 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
40 |
Retired at age 40. |
7 |
40 |
Continued as Scout (Courier). |
7 |
44 |
Pa-bewe spend a great deal of time on the fringes of Charted Space. |
7 |
44 |
Gain a contact in an alien race. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Explorer (Scout). |
8 |
44 |
Continued as Scout (Courier). |
8 |
47 |
Serve as the courier for an important message from the Imperium. |
8 |
48 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Continued as Scout (Courier). |
9 |
49 |
When dealing with an alien race, Pa-bewe botch an opportunity to gather extra intelligence about them. |
9 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |