Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Assigned to a planet with a hostile or wild environment. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
26 |
Pat McDermot is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
27 |
An investigation takes on a dangerous turn. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
34 |
Voluntarily left Corporate Agent |
5 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Pat McDermot aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
36 |
Became a Merchant (Broker). |
6 |
38 |
Given advanced training in a specialist field |
7 |
40 |
Continued as Merchant (Broker). |
7 |
42 |
A sudden war destroys Pat McDermot's trade routes and contacts, forcing Pat McDermot to flee that region of space. |
7 |
42 |
Gain rebels as Enemy |
8 |
44 |
Continued as Merchant (Broker). |
8 |
47 |
Smuggle illegal items onto a planet. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
52 |
Promoted to Merchant (Broker) rank 1. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |