Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Perley Tow went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
34 |
Perley Tow is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
37 |
Perley Tow is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
Perley Tow accepted an offer of inducements to betray Perley Tow's faith. Gain 230,000 in cash. |
6 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
46 |
Perley Tow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
46 |
Became a Entertainer (Artist). |
8 |
50 |
Expose or are involved in a scandal of some sort. |
9 |
50 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
53 |
Moved to a new world. |
9 |
53 |
Dropped out of the merchant academy. |