Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Suffered a deep tragedy. |
1 |
20 |
Left the spacer community. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
22 |
Go undercover to investigate an enemy. |
2 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
24 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Intelligence). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Became a Scout (Courier). |
4 |
29 |
Serve as the courier for an important message from the Imperium. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Courier). |
5 |
35 |
When dealing with an alien race, Phil Gutierrez botch an opportunity to gather extra intelligence about them. |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Continued as Scout (Courier). |
6 |
39 |
Phil Gutierrez's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
39 |
Voluntarily left Courier |
7 |
39 |
Became a Citizen (Corporate). |
7 |
40 |
Phil Gutierrez gain experience in a technical field as a computer operator or surveyor. |
7 |
43 |
Promoted to Citizen (Corporate) rank 1. |
8 |
43 |
Continued as Citizen (Corporate). |
8 |
46 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
9 |
46 |
Became a Drifter (Barbarian). |
9 |
50 |
Betrayed by a friend. One of Phil Gutierrez's Contacts or Allies betrays Phil Gutierrez, ending Phil Gutierrez's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Returned to Citizen (Corporate). |
10 |
53 |
Political upheaval strikes Phil Gutierrez's homeworld, and Phil Gutierrez is caught up in the revolution. |
10 |
54 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Retired at age 54. |