Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
2 |
22 |
Became a Merchant (Broker). |
2 |
25 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Became a Prisoner (Fixer). |
3 |
29 |
Special Duty. |
4 |
30 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
34 |
A riot engulfs the prison. |
4 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Continued as Prisoner (Inmate). |
5 |
38 |
Hire a new lawyer. |
5 |
38 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
38 |
Returned to Prisoner (Fixer). |
6 |
42 |
Defeated a prison gang. Gain an Enemy. |
7 |
42 |
Switched to Prisoner (Thug) with previous rank. |
7 |
43 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
8 |
46 |
Returned to Prisoner (Fixer). |
8 |
50 |
Attacked by another prisoner. |
9 |
50 |
Returned to Prisoner (Thug). |
9 |
52 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |