Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
21 |
Gain Enemy if Raymond Grain don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
3 |
23 |
Became a Scholar (Scientist). |
3 |
24 |
An expedition or voyage goes wrong, leaving Raymond Grain stranded in the wilderness. |
4 |
24 |
Became a Merchant (Free Trader). |
4 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
28 |
Continued as Merchant (Free Trader). |
5 |
29 |
A new romantic starts. Gain an Ally. |
6 |
32 |
Voluntarily left Free Trader |
6 |
32 |
Became a Citizen (Worker). |
6 |
35 |
Moved to a new world. |
7 |
36 |
Continued as Citizen (Worker). |
7 |
38 |
Raymond Grain's business expands, Raymond Grain's corporation grows, or the colony thrives. |
8 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Continued as Citizen (Worker). |
8 |
41 |
Advanced training in a specialist field. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
44 |
Continued as Citizen (Worker). |
9 |
45 |
Raymond Grain's business expands, Raymond Grain's corporation grows, or the colony thrives. |
9 |
48 |
Promoted to Citizen (Worker) rank 1. |
10 |
48 |
Continued as Citizen (Worker). |
10 |
49 |
Advanced training in a specialist field. |
10 |
52 |
Forced to muster out. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |