Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Reid Gardiner do not know what happened to Reid Gardiner. There is a gap in Reid Gardiner's memory. |
2 |
19 |
Became a Entertainer (Performer). |
2 |
20 |
Expose or are involved in a scandal of some sort. |
3 |
20 |
Failed to qualify for Scientist (Scholar). |
3 |
20 |
Submitted to the draft. |
3 |
20 |
Became a Navy (Flight) with the new title Crewman. |
3 |
22 |
Reid Gardiner foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
24 |
Commissioned in Navy (Flight) with the new title Ensign. |
3 |
24 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
4 |
24 |
Voluntarily left Flight |
4 |
24 |
Failed to qualify for Army Support (Army). |
4 |
24 |
Returned to Drifter (Scavenger). |
4 |
27 |
Attacked by enemies and injured. |
4 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Gain Enemy if Reid Gardiner don't already have one. |
4 |
28 |
Forced to continue current assignment. |
4 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
31 |
Attacked by enemies and injured. |
5 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Gain Enemy if Reid Gardiner don't already have one. |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
36 |
Survived a risky adventure but gained nothing. |
6 |
36 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
36 |
Voluntarily left Scavenger |
7 |
36 |
Failed to qualify for Worker (Citizen). |
7 |
36 |
Switched to Drifter (Barbarian). |
7 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
40 |
Continued as Drifter (Barbarian). |
8 |
41 |
Betrayed by a friend. One of Reid Gardiner's Contacts or Allies betrays Reid Gardiner, ending Reid Gardiner's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
41 |
Became a Merchant (Broker). |
9 |
45 |
A good deal ensures Reid Gardiner is living the high life for a few years. |
10 |
45 |
Continued as Merchant (Broker). |
10 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
49 |
Promoted to Merchant (Broker) rank 1. |
11 |
49 |
Continued as Merchant (Broker). |
11 |
50 |
Reid Gardiner's business or ship thrives. |
11 |
53 |
Promoted to Merchant (Broker) rank 2. |