Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Advanced training in a specialist field. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Scientist) with previous rank. |
2 |
24 |
Agreed to perform research that goes against Reid Hunniford's conscience. Gain 1 Enemies. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
29 |
Refuse to join a cheat in some fashion. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
34 |
Refused to perform research that goes against Reid Hunniford's conscience. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scout (Surveyor). |
5 |
36 |
Psychologically damaged by Reid Hunniford's time in the scouts. |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
40 |
Find valuable salvage. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
41 |
Gain Enemy if Reid Hunniford don't already have one. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
46 |
Reid Hunniford run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
46 |
Failed to qualify for Worker (Citizen). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
48 |
Go undercover to investigate an enemy. |
9 |
48 |
Betrayed by a friend. One of Reid Hunniford's Contacts or Allies betrays Reid Hunniford, ending Reid Hunniford's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
50 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
50 |
Continued as Agent (Law Enforcement). |
10 |
52 |
Rewarded for a successful mission. |
10 |
54 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Retired at age 54. |