Retired Lieutenant Rogers Willis  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 55 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 8 (0) 6 (0)111B86
Slow Paced, Diplomatic, Personable
 
Skills
Admin 0
Astrogation 0
Carouse 0
Diplomat 1
Drive 0
Flyer (Airship) 1
Gun Combat (Archaic) 1
Leadership 1
Mechanic 0
Melee (Striking) 1
Pilot 0
Profession (Hostile Environment) 0
Recon 1
Science (Social Sciences/Belief) 1
Science (Robotic Sciences/Robotics) 1
Stealth 0
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Scout Courier Scout13
Merchant Broker 01
Drifter Wanderer 02
Army Army Support Lieutenant1 / 02
Believer Mainstream Believer Initiate11
 
Name Type Affinity Enmity Power Influence Species
Margaret Askew Contact 1 1 1 3 Florian (M/32)
Margaret Askew’s relationships have begun to affect the character.
Fihiyheis Hke'uaktui Contact 3 1 5 3 Aslan (F/18)
Fihiyheis Hke'uaktui gains in power and influence.
Marjorie Goslan Enemy 1 0 4 2 Traltar (F/39)
Marjorie Goslan gained influence with the character’s assistance.
Anthony Jemmy Rival 2 2 1 4 Florian (M/19)
Anthony Jemmy is diminished in both power and influence.
Angela Davidson Enemy 0 1 3 1 Traltar (F/58)
Hugh Hanrahan Ally 4 0 2 1 Florian (M/22)
Reba McKee Rival 2 2 1 2 Geonee (F/44)
Reba McKee gains in influence.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Betrayed by a friend. One of Rogers Willis's Contacts or Allies betrays Rogers Willis, ending Rogers Willis's career. That Contact or Ally becomes a Rival or Enemy.
2 21 Failed to qualify for Merchant Marine (Merchant).
2 21 Submitted to the draft.
2 21 Became a Scout (Courier).
2 22 Perform an exemplary service for the scouts.
3 25 Continued as Scout (Courier).
3 29 Rogers Willis survey an alien world.
3 29 Promoted to Scout (Courier) rank 1 with the new title Scout.
4 29 Continued as Scout (Courier).
4 32 Rogers Willis's ship is damaged, and Rogers Willis have to hitch-hike Rogers Willis's way back across the stars to the nearest scout base.
4 32 Gain 2 Contacts. Gain 1 Enemies.
5 32 Became a Merchant (Broker).
5 34 Bankrupted by a rival. Gain the other trader as a Rival.
6 34 Failed to qualify for Merchant Academy.
6 34 Switched to Drifter (Wanderer).
6 35 Find valuable salvage.
7 38 Continued as Drifter (Wanderer).
7 40 Offered job by a patron. Now owe him a favor.
8 42 Became a Army (Army Support) with the new title Private.
8 46 Commanding officer takes an interest in Rogers Willis's career.
8 46 Commissioned in Army (Army Support) with the new title Lieutenant.
9 46 Continued as Army (Army Support).
9 50 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
9 50 Gain rebels as Enemy
10 50 Aging Crisis. Owe 60,000 for medical bills.
10 50 Retired at age 50.
10 50 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 53 Rogers Willis secretly provide religious rites for a dying leader or noble, although they do not share Rogers Willis's faith. Gain an Ally in the family and a Rival who disagrees with Rogers Willis's choice.
10 54 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 54 Aging Crisis. Owe 20,000 for medical bills.
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