Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Scout (Courier). |
2 |
27 |
When dealing with an alien race, Rolla Kelly botch an opportunity to gather extra intelligence about them. |
2 |
27 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
3 |
28 |
Attempted to change assignments. |
3 |
28 |
Switched to Scout (Explorer) with previous rank. |
3 |
30 |
Rolla Kelly have no idea what happened to Rolla Kelly – they found Rolla Kelly's ship drifting on the fringes of friendly space. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
34 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A sudden war destroys Rolla Kelly's trade routes and contacts, forcing Rolla Kelly to flee that region of space. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
41 |
Suffer from a life-threatening illness. |
8 |
41 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
42 |
Rolla Kelly manipulate and charm Rolla Kelly's way through high society. Gain a Rival and an Ally. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Noble (Dilettante). |
9 |
48 |
Inherit a gift from a rich relative. |
10 |
49 |
Continued as Noble (Dilettante). |
10 |
51 |
Rolla Kelly make an alliance with a powerful and charismatic noble, who becomes an Ally. |
10 |
53 |
Promoted to Noble (Dilettante) rank 1. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |