Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Roscoe Johnson faith is shaken. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
23 |
Opponents of Roscoe Johnson's belief system ambush Roscoe Johnson. |
2 |
23 |
Severely injured. Owe 25,000 for medical bills. |
3 |
23 |
Failed to qualify for University. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Drafted into Merchant Marine |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Make an unexpected connection outside Roscoe Johnson's normal circles. Gain a Contact. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Make an unexpected connection outside Roscoe Johnson's normal circles. Gain a Contact. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
37 |
Betrayed by a friend. One of Roscoe Johnson's Contacts or Allies betrays Roscoe Johnson, ending Roscoe Johnson's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Failed to qualify for Worker (Citizen). |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
39 |
Attacked by enemies and injured. |
7 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Gain Enemy if Roscoe Johnson don't already have one. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
49 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
49 |
Continued as Drifter (Scavenger). |
10 |
51 |
Find valuable salvage. |
10 |
53 |
Promoted to Drifter (Scavenger) rank 3. |