Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Moved to a new world. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Moved to a new world. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Sanders Skidd's work ends up coming home with Sanders Skidd, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
33 |
Became a Entertainer (Journalist). |
5 |
37 |
Sanders Skidd is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
37 |
Failed to qualify for Enforcer (Rogue). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Returned to Agent (Law Enforcement). |
6 |
40 |
Rewarded for a successful mission. |
6 |
41 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Hard times caused by a lack of interstellar trade costs Sanders Skidd's job. |
8 |
42 |
Failed to qualify for Physician (Scholar). |
8 |
42 |
Became a Drifter (Wanderer). |
8 |
46 |
Gained a contact. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |