Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Sanford Kerran is rewarded for Sanford Kerran's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Intelligence (Agent). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Find valuable salvage. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Offered job by a patron. Now owe him a favor. |
6 |
36 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
38 |
Sanford Kerran manipulate and charm Sanford Kerran's way through high society. Gain a Rival and an Ally. |
7 |
40 |
Continued as Noble (Dilettante). |
7 |
41 |
time as a ruler or playboy gives Sanford Kerran a wide range of experiences. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Noble (Dilettante) rank 1. |
8 |
44 |
Continued as Noble (Dilettante). |
8 |
47 |
Sanford Kerran reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Sanford Kerran sponge off Sanford Kerran's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
9 |
48 |
Voluntarily left Dilettante |
9 |
48 |
Failed to qualify for Performer (Entertainer). |
9 |
48 |
Switched to Drifter (Barbarian). |
9 |
52 |
Sanford Kerran run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |