Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Entertainer (Performer). |
3 |
27 |
Gain a patron in the arts. Gain an Ally |
3 |
27 |
Promoted to Entertainer (Performer) rank 1. |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
30 |
Works is especially well received and popular, making Seymour Dunn a minor celebrity |
4 |
31 |
Forced to muster out. |
5 |
31 |
Returned to Drifter (Barbarian). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Nearly killed. Owe 25,000 for medical bills. |
5 |
34 |
Gain Enemy if Seymour Dunn don't already have one. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
37 |
Seymour Dunn do not know what happened to Seymour Dunn. There is a gap in Seymour Dunn's memory. |
7 |
37 |
Failed to qualify for Scientist (Scholar). |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
41 |
Find valuable salvage. |
8 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
42 |
Attacked by enemies that Seymour Dunn easily defeat. |
8 |
42 |
Gain Enemy if Seymour Dunn don't already have one. |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Voluntarily left Scavenger |
9 |
45 |
Retired. |
9 |
48 |
Accused of a crime. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |