Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A good deal ensures Shelby Sims is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Shelby Sims's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Continued as Marine (Marine Support). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
5 |
34 |
Continued as Marine (Marine Support). |
5 |
37 |
On the front lines of a planetary assault and occupation. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Broker (Merchant). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
42 |
Attacked by enemies and injured. |
6 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
42 |
Gain Enemy if Shelby Sims don't already have one. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
46 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
50 |
Promoted to Drifter (Barbarian) rank 3. |
9 |
50 |
Voluntarily left Barbarian |
9 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
54 |
Shelby Sims aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |