Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Spend several years jumping from world to world in Shelly Halpine's scout ship. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
23 |
When dealing with an alien race, Shelly Halpine have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Shelly Halpine spend a great deal of time on the fringes of Charted Space. |
3 |
28 |
Shelly Halpine's ship is damaged, and Shelly Halpine have to hitch-hike Shelly Halpine's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
Shelly Halpine's ship is damaged, and Shelly Halpine have to hitch-hike Shelly Halpine's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 4 Contacts. Gain 1 Enemies. |
5 |
32 |
Failed to qualify for Pirate (Rogue). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Nearly killed. Owe 40,000 for medical bills. |
5 |
34 |
Gain Enemy if Shelly Halpine don't already have one. |
6 |
36 |
Continued as Drifter (Wanderer). |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
44 |
Survived a risky adventure but gained nothing. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
46 |
Shelly Halpine run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
48 |
Good fortune. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
54 |
Good fortune. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |