Retired Scout Shelly Halpine  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 55 M 1 (-2) 1 (-2) 2 (-2) 8 (0) 10 (1) 5 (-1)1128A5
Remote
 
Skills
Astrogation 0
Athletics (Strength) 1
Drive 0
Gun Combat 0
Jack-of-All-Trades 2
Language 0
Mechanic 0
Navigation 1
Pilot (Spacecraft) 1
Seafarer (Personal) 1
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout11
Scout Explorer Scout23
Drifter Wanderer 14
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Catherine Simmmons Ally 3 0 2 5 Vanejenese (F/85)
Lottie Grimaldi Contact 1 1 0 2 Libert (F/70)
Alf Gardner Contact 1 1 2 6 Urunishani (M/14)
Burton Bunan Enemy 0 3 0 0 Ziadd (M/57)
Emile Keogh Contact 2 0 2 5 Irhadre (M/27)
Emile Keogh gains in influence.
Vernie Fillanes Contact 2 1 0 1 Libert (F/28)
Alice Norman Contact 2 1 0 0 Murrissi (M/41)
Alice Norman is out of contact doing something interesting but not suspicious.
Harve Shapter Contact 0 1 0 2 Swanfeh (M/29)
Rush Jordan Enemy 1 3 1 2 Libert (M/62)
Rush Jordan gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Spend several years jumping from world to world in Shelly Halpine's scout ship.
1 22 Promoted to Scout (Courier) rank 1 with the new title Scout.
2 22 Attempted to change assignments.
2 22 Switched to Scout (Explorer) with previous rank.
2 23 When dealing with an alien race, Shelly Halpine have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
2 26 Promoted to Scout (Explorer) rank 2.
3 26 Continued as Scout (Explorer).
3 28 Shelly Halpine spend a great deal of time on the fringes of Charted Space.
3 28 Shelly Halpine's ship is damaged, and Shelly Halpine have to hitch-hike Shelly Halpine's way back across the stars to the nearest scout base.
3 28 Gain 2 Contacts. Gain 1 Enemies.
4 30 Continued as Scout (Explorer).
4 32 Shelly Halpine's ship is damaged, and Shelly Halpine have to hitch-hike Shelly Halpine's way back across the stars to the nearest scout base.
4 32 Gain 4 Contacts. Gain 1 Enemies.
5 32 Failed to qualify for Pirate (Rogue).
5 32 Became a Drifter (Wanderer).
5 34 Attacked by enemies and injured.
5 34 Nearly killed. Owe 40,000 for medical bills.
5 34 Gain Enemy if Shelly Halpine don't already have one.
6 36 Continued as Drifter (Wanderer).
7 40 Continued as Drifter (Wanderer).
7 44 Survived a risky adventure but gained nothing.
7 44 Promoted to Drifter (Wanderer) rank 1.
8 44 Continued as Drifter (Wanderer).
8 46 Shelly Halpine run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 46 Aging Crisis. Owe 50,000 for medical bills.
9 46 Retired at age 46.
9 46 Retired.
9 48 Good fortune.
10 50 Aging Crisis. Owe 30,000 for medical bills.
10 54 Good fortune.
11 54 Aging Crisis. Owe 20,000 for medical bills.
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