Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
20 |
Became a Scholar (Scientist). |
2 |
22 |
Make a breakthrough in Sherman Baldry's field. |
3 |
24 |
Continued as Scholar (Scientist). |
3 |
28 |
Win a prestigious prize for Sherman Baldry's work. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Scholar (Physician) with previous rank. |
4 |
29 |
Assigned to work on a secret project for a patron or organisation. |
5 |
32 |
Continued as Scholar (Physician). |
5 |
34 |
Moved to a new world. |
6 |
36 |
Voluntarily left Physician |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
44 |
A sudden war destroys Sherman Baldry's trade routes and contacts, forcing Sherman Baldry to flee that region of space. |
7 |
44 |
Gain rebels as Enemy |
8 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
48 |
Sherman Baldry retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
48 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
48 |
Continued as Believer (Holy Warrior). |
9 |
51 |
Sherman Baldry aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
51 |
Became a Drifter (Wanderer). |
10 |
54 |
Attacked by enemies and injured. |
10 |
54 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
54 |
Gain Enemy if Sherman Baldry don't already have one. |
10 |
55 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |