Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Became a Scout (Explorer). |
4 |
33 |
Sim French's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sim French fail to help. Gain an Enemy. |
4 |
33 |
Sim French's ship is damaged, and Sim French have to hitch-hike Sim French's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 3 Contacts. Gain 3 Enemies. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
38 |
Sim French's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sim French fail to help. Gain an Enemy. |
5 |
38 |
Sim French inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Became a Citizen (Worker). |
7 |
43 |
Sim French is rewarded for Sim French's diligence or cunning. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
44 |
Sim French learn something Sim French should not have – a corporate secret, a political scandal – which Sim French can profit from illegally. |
8 |
44 |
Gain a criminal contact. |
9 |
47 |
Continued as Citizen (Worker). |
9 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Became a Agent (Corporate Agent). |
10 |
55 |
Advanced training in a specialist field. |
10 |
55 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |