Sim Murray  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 55 M 10 (1) 8 (0) 3 (-1) 9 (1) 9 (1) 6 (0)A83996
Thrilled
 
Skills
Admin 1
Animals 0
Broker 0
Carouse 0
Drive (Wheel) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Engineer (Power) 1
Language (Floriani (Florian League)) 1
Mechanic 1
Medic 1
Persuade 2
Pilot (Capital Ships) 1
Science (Social Sciences/Psychology) 1
Science (Social Sciences/Sophontology) 1
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 1st Officer56
Scholar Physician 13
 
Name Type Affinity Enmity Power Influence Species
Emeline Atkins Ally 3 1 0 4 Geonee (F/58)
Relationship soured.
Blair Wheeler Ally 4 0 0 2 Humaniti (M/28)
Blair Wheeler is diminished in both power and influence.
Hans Buckman Ally 3 0 2 0 Pirian (M/86)
Erick Mulvahil Ally 3 0 4 3 Sylean (M/33)
Ruby Hegan Ally 4 0 1 2 Vanejenese (M/84)
Relationship altered.
 
Term Age History
1 18 Failed to qualify for Law Enforcement (Agent).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 24 A new romantic starts. Gain an Ally.
3 26 Continued as Merchant (Merchant Marine).
3 30 Befriend a useful ally in one sphere. Gain an Ally.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 Befriend a useful ally in one sphere. Gain an Ally.
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 38 Sim Murray's business or ship thrives.
5 38 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 41 Gained a contact.
6 42 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
7 42 Voluntarily left Merchant Marine
7 42 Became a Scholar (Physician).
7 46 Work for an eccentric but brilliant mentor, who becomes an Ally.
7 46 Promoted to Scholar (Physician) rank 1.
8 46 Attempted to change assignments.
8 46 Failed to qualify for Field Researcher (Scholar).
8 46 Continued as Scholar (Physician).
8 49 Sim Murray's work is sabotaged by unknown parties. Sim Murray may salvage what Sim Murray can and give up.
9 50 Continued as Scholar (Physician).
9 54 Work for an eccentric but brilliant mentor, who becomes an Ally.
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