Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
A job goes wrong, forcing Squire Kelly to flee off-planet. |
2 |
19 |
Failed to qualify for Army Support (Army). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Betrayed by a friend. One of Squire Kelly's Contacts or Allies betrays Squire Kelly, ending Squire Kelly's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Failed to qualify for Field Researcher (Scholar). |
3 |
23 |
Switched to Drifter (Wanderer). |
3 |
25 |
A new romantic starts. Gain an Ally. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Voluntarily left Wanderer |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Squire Kelly is sent to a new community or parish to preach The Word among the poor. |
4 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
31 |
Voluntarily left Missionary/Humanitarian |
5 |
31 |
Returned to Drifter (Wanderer). |
5 |
32 |
Squire Kelly run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Smuggle illegal items onto a planet. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
41 |
Risk Squire Kelly's fortune on a possibility lucrative deal and win. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Embroiled in legal trouble. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Bankrupted by a rival. Gain the other trader as a Rival. |