Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
Criticised a questionable political leader on Sterling Freeman's homeworld, causing his downfall. Gain an Enemy |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
31 |
Victim of a crime |
4 |
34 |
Promoted to Entertainer (Performer) rank 4. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
38 |
One of Sterling Freeman's pieces of art is stolen, and the investigation brings Sterling Freeman into the criminal underworld. |
5 |
38 |
Promoted to Entertainer (Performer) rank 5 with the new title Famous Performer. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
39 |
Join homeworld’s celebrity circles |
6 |
39 |
Gain a contact |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Enforcer (Rogue). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
46 |
Scarred. Owe 5,000 for medical bills. |
8 |
46 |
Failed to qualify for Pirate (Rogue). |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
47 |
Attacked by enemies that Sterling Freeman easily defeat. |
8 |
47 |
Gain Enemy if Sterling Freeman don't already have one. |
9 |
50 |
Voluntarily left Wanderer |
9 |
50 |
Failed to qualify for Corporate Agent (Agent). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Navy (Line/Crew) with the new title Crewman. |
9 |
54 |
Gained a contact. |
9 |
54 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Retired at age 54. |