Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Failed to qualify for Ground Assault (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
22 |
Failed to qualify for Pirate (Rogue). |
3 |
22 |
Switched to Drifter (Wanderer). |
3 |
24 |
Surpashliar do not know what happened to Surpashliar. There is a gap in Surpashliar's memory. |
4 |
24 |
Failed to qualify for Line/Crew (Navy). |
4 |
24 |
Switched to Drifter (Barbarian). |
4 |
25 |
Suffer from a life-threatening illness. |
5 |
25 |
Failed to qualify for Broker (Merchant). |
5 |
25 |
Continued as Drifter (Barbarian). |
5 |
27 |
Surpashliar run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
29 |
Surpashliar aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
29 |
Failed to qualify for Broker (Merchant). |
7 |
29 |
Returned to Drifter (Barbarian). |
7 |
33 |
Surpashliar do not know what happened to Surpashliar. There is a gap in Surpashliar's memory. |
8 |
33 |
Returned to Believer (Holy Warrior). |
8 |
36 |
Surpashliar is chosen to represent Surpashliar's faith in a vid show or other highly public forum. |
8 |
37 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
37 |
Continued as Believer (Holy Warrior). |
9 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
41 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
10 |
41 |
Continued as Believer (Holy Warrior). |
10 |
45 |
Surpashliar have been following false teachings! |
11 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
45 |
Retired at age 45. |
11 |
45 |
Retired. |
11 |
46 |
A new romantic starts. Gain an Ally. |
12 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |